| Game maker help.... | |
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ROFLCOPTER -- Moderator --
Privileges : Mod Of DotA (MoD) Group : Gensokyo
DotA Forum Admin. Warns : Posts : 343 Experience Points : 25726 Join date : 2010-07-15 Age : 28 Location : ハミルトン, ニュジランド
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Yush ~ Administrator ~
Privileges : Administrator Group : NZA Justice Warns : Posts : 502 Experience Points : 126098 Join date : 2010-07-15 Age : 28 Location : New Zealand
| Subject: Re: Game maker help.... Mon Oct 11, 2010 8:32 am | |
| Wait for the one I'm making right now, cuz mine started off RPG'ish, but, you'll see | |
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Sarnicone Junior Member
Privileges : NZA Enigma Member Group : NZA Enigma Warns : Posts : 89 Experience Points : 25131 Join date : 2010-08-06 Age : 28 Location : Right Here
| Subject: Re: Game maker help.... Mon Oct 11, 2010 9:54 am | |
| At School!?
Damn you lucky kids... | |
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ROFLCOPTER -- Moderator --
Privileges : Mod Of DotA (MoD) Group : Gensokyo
DotA Forum Admin. Warns : Posts : 343 Experience Points : 25726 Join date : 2010-07-15 Age : 28 Location : ハミルトン, ニュジランド
| Subject: Re: Game maker help.... Mon Oct 11, 2010 9:16 pm | |
| @Yush you have to show me yours put it in the drop box or sumthin'.
@Sarnicone yea pretty lucky lol | |
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ROFLCOPTER -- Moderator --
Privileges : Mod Of DotA (MoD) Group : Gensokyo
DotA Forum Admin. Warns : Posts : 343 Experience Points : 25726 Join date : 2010-07-15 Age : 28 Location : ハミルトン, ニュジランド
| Subject: Re: Game maker help.... Mon Oct 11, 2010 9:54 pm | |
| *UPDATE*
As you can see Thief class is underpowered but over time as you level becomes the best class to have chosen. Mage is the OP class but in time stats actually decrease! Warrior is neutral class. Can either train to be OP or UP. ??? don't know yet as no-one has posted a new / old class.
Will post title when I make it. | |
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Sarnicone Junior Member
Privileges : NZA Enigma Member Group : NZA Enigma Warns : Posts : 89 Experience Points : 25131 Join date : 2010-08-06 Age : 28 Location : Right Here
| Subject: Re: Game maker help.... Tue Oct 12, 2010 7:01 am | |
| Why don't you just balance it instead of saying OP, UP blah blah blah?
And the best choice of secret job is God-Like. | |
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ROFLCOPTER -- Moderator --
Privileges : Mod Of DotA (MoD) Group : Gensokyo
DotA Forum Admin. Warns : Posts : 343 Experience Points : 25726 Join date : 2010-07-15 Age : 28 Location : ハミルトン, ニュジランド
| Subject: Re: Game maker help.... Tue Oct 12, 2010 8:01 am | |
| So what all neutral just train to get better? I've been given some classes for ???. If you want one post it. People have posted Ranger, Special classes and the sub's BTW whats norm sprite sizes? 16x16? 32x32? | |
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Yush ~ Administrator ~
Privileges : Administrator Group : NZA Justice Warns : Posts : 502 Experience Points : 126098 Join date : 2010-07-15 Age : 28 Location : New Zealand
| Subject: Re: Game maker help.... Tue Oct 12, 2010 10:21 am | |
| I'm just making some rly shitty simple one...you shouldn't go over the top with this one too much if you're not planning in making it a personal project...cuz...you know, you might end up spending too much time with it, and fuckin' up I.T. or something | |
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ROFLCOPTER -- Moderator --
Privileges : Mod Of DotA (MoD) Group : Gensokyo
DotA Forum Admin. Warns : Posts : 343 Experience Points : 25726 Join date : 2010-07-15 Age : 28 Location : ハミルトン, ニュジランド
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Sarnicone Junior Member
Privileges : NZA Enigma Member Group : NZA Enigma Warns : Posts : 89 Experience Points : 25131 Join date : 2010-08-06 Age : 28 Location : Right Here
| Subject: Re: Game maker help.... Wed Oct 13, 2010 3:28 am | |
| Visual basic!? You are planning to do all those stuff with VB!?
Anyways, job system already fails. I suggest you change it. Or else, every one would pick thief for easy pwnage.
Make it more like this, Warrior - easy to use, no special powers but have high HP, ATK and DEF, Thief - low HP, ATK and DEF, but high SPD and EVA, Mage - low HP, ATK and DEF, and is slow, but have high MP, M.ATK and M.DEF.
That would balance out things. Like, Warrior vs Thief, Warrior must be clam and aim for exact timing to hit the thief, while the thief must run around, attack when the warrior shows an opening. | |
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Yush ~ Administrator ~
Privileges : Administrator Group : NZA Justice Warns : Posts : 502 Experience Points : 126098 Join date : 2010-07-15 Age : 28 Location : New Zealand
| Subject: Re: Game maker help.... Wed Oct 13, 2010 5:24 am | |
| Oakz, I don't do the exact size of sprites and leave a bit of extra, just in case they used moves or items that are bigger than their usual size. So if you had a sprite that was 16x16, I'd leave extra and keep the entire thing 32x32 (so that's the sprite including the space around it) | |
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ROFLCOPTER -- Moderator --
Privileges : Mod Of DotA (MoD) Group : Gensokyo
DotA Forum Admin. Warns : Posts : 343 Experience Points : 25726 Join date : 2010-07-15 Age : 28 Location : ハミルトン, ニュジランド
| Subject: Re: Game maker help.... Wed Oct 13, 2010 6:23 am | |
| Doing 32 x 32 'cos I can resize to 16 x 16 in GM if needs be | |
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Yush ~ Administrator ~
Privileges : Administrator Group : NZA Justice Warns : Posts : 502 Experience Points : 126098 Join date : 2010-07-15 Age : 28 Location : New Zealand
| Subject: Re: Game maker help.... Wed Oct 13, 2010 9:32 am | |
| urg...I'll show you what I mean next time | |
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ROFLCOPTER -- Moderator --
Privileges : Mod Of DotA (MoD) Group : Gensokyo
DotA Forum Admin. Warns : Posts : 343 Experience Points : 25726 Join date : 2010-07-15 Age : 28 Location : ハミルトン, ニュジランド
| Subject: Re: Game maker help.... Wed Oct 13, 2010 10:59 pm | |
| oh no yeah i know what you mean.
btw having trouble making character move.? | |
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| Game maker help.... | |
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